package server.world;

import general.datastructures.geometry.CollidablePolygon;

import java.util.List;


public class Map {

	public final int width;
	
	public final int height;
	
	/**
	 * Heightmap with the resolution of 1x1 meters
	 */
	private byte[][] heightmap;
	
	/**
	 * List of fix objects in the map, which can't be passed by land vehicles
	 */
	private List<CollidablePolygon> collisionObjects;
	
	public Map(int width, int height)
	{
		this.width = width;
		this.height = height;
		
		this.heightmap = new byte[width][height];
		
		
	}
	
}
